Summer Gifted Studies Program


group of students working on a project





June 21-26, 2015


The Summer Gifted Studies Program, a one-week residential program, is designed for intellectually gifted
students in grades 4 through 9 with intelligence quotients of 121 or above on an individually administered
test or who score in the 91st percentile or above at the national level on an achievement test. The program
enhances the cognitive abilities of gifted students through planned enrichment/acceleration activities. Content
areas are combined with processing skills to enable students to explore a wide variety of topics. Students
will be housed in dormitories on the campus of The University of Southern Mississippi in Hattiesburg.
Instructional activities will be conducted in classrooms and laboratories on campus. Recreational activities
and cultural events will be included. Tuition includes room, board, recreational and cultural activities, and
limited accident insurance.

Class Discriptions

The 1950s – (Grades 6-9) 

Explore the history of America
in the 1950s by studying arts, literature, and personalities of
the time. Discover the beginning of Rock n Roll with Elvis
Presley, influential TV shows like The Ed Sullivan Show, the
Cold War and the atom bomb, Jackson Pollack, Martians,
and how desegregation and fear shaped the 1950s.

Elizabethan Theatre  

Step back into Elizabethan times
and explore the colorful era of Shakespeare’s England. After
studying the Globe Theatre in London, students will create
and design a mini-theatre production. “All the world’s a stage.”

Pluto for Planethood!

Explore the classical and dwarf
planets, faraway galaxies, stars and dark matter. Learn how
black holes work, what causes a supernova, and discover
other celestial objects in space.

How to Be a Detective  

Learn how to think like a
detective and solve mysteries using scientific, inductive and
deductive reasoning. Students conduct investigations using
hands-on methods and by using critical-thinking skills and
conducting experiments. Careers in related fields will be

Designing Games 

Students will examine classic games
like Scrabble, Chess and Monopoly and their structures.
Using skills, strategies and multiple intelligences, students
will invent their own new and exciting game to take home
and share.


Students will analyze their world and
brainstorm inventions that would improve their lives. They
will then create their own inventions by building something
new or making something better and learning how to market
their own inventions through the use of creative thinking
and problem-solving skills.

From Piggy Banks to Macroeconomics and Everything
in Between 

Take a look at money and its history, trade
value, the stock market, banking and investments in this
exploratory look at money in our world today.

Japanese Art 

 Students will learn about Japanese art
and culture by studying such things as anime, manga,
calligraphy, tea ceremony, ceramics, Haiku, theatre,
woodblock printing, origami, kites, floating lanterns, music
and literature.

Europe Without Borders 

Students will examine Europe
without borders by studying its lands, religions, languages
and peoples. Using maps, discover how physical geography
affected the political borders of the continent.

 Exceptionally Talented

An Expedition to Mongolia

This is an inquiry-based, hands-on STEM unit following the wolverine of the Darhad Valley in Mongolia. Students
will examine the ecosystems, biodiversity, climate and wildlife of the region by reliving the expedition of a research
team. To participate in this class, students must have scored a 137 or higher on an individual administered IQ test.


Printable Application and Brochure





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